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Skeleton

Currency System

Skeletons, named after the initial concept for the currency system, simply act as trophies. They hold no value, and are not exchanged. Their sole purpose is as feedback for using the system.

File path: <namespace>:currency/skeletons.json

Format

File

Field Type Default Description
namespace:path Skeleton A skeleton entry. The field name must be a unique Identifier.

Skeleton

Field Type Default Description
item Identifier The skeleton's associated item.
cost Array of Identifiers The skeleton's reward cost, used for exchanging. Each identifier should be a valid defined Reward item.

Examples

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{
    "astral:stone": {
        "item": "minecraft:stone",
        "cost": [
            "astral:cobblestone",
            "astral:cobblestone",
            "astral:cobblestone",
            "astral:cobblestone"
        ]
    },
    "astral:stone_bricks": {
        "item": "minecraft:stone_bricks",
        "cost": [
            "astral:cobblestone",
            "astral:cobblestone",
            "astral:mossy_cobblestone",
            "astral:mossy_cobblestone"
        ]
    },
    "astral:mossy_stone_bricks": {
        "item": "minecraft:mossy_stone_bricks",
        "cost": [
            "astral:mossy_cobblestone",
            "astral:mossy_cobblestone",
            "astral:mossy_cobblestone",
            "astral:mossy_cobblestone"
        ]
    }
}

A skeleton system that uses cobblestone and mossy cobblestone to craft stone, stone bricks, and mossy stone bricks.


Added: v1.2.0, Last Updated: v1.7.0